Inspector.py - Entropy

2026

In the world of Entropy, where we simulate entire populations to predict human behavior, the quality of our simulation is only as good as the agents we build. If we generate a population of "German Surgeons" but accidentally give them the wealth distribution of a hunter-gatherer tribe, our results will be noise.

Enter Inspector.py.

Think of this module as the Quality Assurance Auditor or the "Chief Inspector" for our synthetic reality. It sits right in the middle of our pipeline: after the "Architect" has drawn up the blueprints (the Population Spec) but before the "Builder" actually generates the thousands of individual agents.

Its job? To find the "bugs in the matrix" before they happen.

The Mandate: Why We Need an Inspector

When using Large Language Models to design complex systems, they can sometimes hallucinate or miss the forest for the trees. The Inspector is a specialized agent tasked with a final sanity check. It doesn't care about being creative; it cares about being correct.

The Inspector audits every population blueprint against four strict pillars of reality:

1. "Missing DNA" (Completeness)

First, it checks if the population is functional. If we are simulating "Remote Tech Workers," the Inspector asks: Does this spec include 'Internet Speed'? Does it include 'Time Zone'?

If critical attributes are missing, the simulation is futile. The Inspector flags these "Missing DNA" errors immediately, ensuring the agents have all the necessary traits to behave realistically in their specific scenario.

2. The "Physics" of Data (Distributions)

Data has a shape. In the real world, human attributes follow specific mathematical laws:

  • Height and IQ tend to follow a Normal Distribution (Bell Curve).
  • Wealth, Twitter Followers, and City Populations follow a Pareto Distribution (Long Tail)—where a small number of people hold the majority of the value.

If the Architect tries to model "Surgeon Income" using a Bell Curve (implying most surgeons earn the same average amount), the Inspector flags this as a "Physics Violation." It knows that income is log-normal or Pareto distributed, and it demands a correction.

3. "Joints" (Dependencies)

Attributes don't exist in a vacuum; they are connected by "joints."

  • Age must correlate with Years of Experience.
  • Education Level usually correlates with Income.

The Inspector checks these connections. If it sees that "Age" and "Experience" are independent random variables, it warns us: "Warning: You are about to generate 25-year-olds with 40 years of experience." It ensures the causal links between attributes are strong and logical.

4. Logical Coherence (Sanity Checks)

Finally, the Inspector looks for the "Impossible." There is a difference between unlikely and impossible.

  • A 19-year-old college graduate? Unlikely, but allowed.
  • A 5-year-old Chief of Surgery? Impossible.

The Inspector writes specific constraints (e.g., age > 30 if rank == 'Chief') to prevent these impossible states from polluting the simulation.

The Process: How It Works

Under the hood, inspector.py uses a smart, token-efficient workflow:

  1. Summarization: It first condenses the massive Population Spec into a "CliffNotes" version, stripping away noise and keeping only the logic and math.
  2. The "Chief Inspector" Persona: It feeds this summary to a high-reasoning LLM (like GPT-5) with a strict prompt: "You are the Chief Inspector. The User's description is Absolute Law. Do not enforce stereotypes if the user asked for something unique, but strictly enforce the laws of logic and physics."
  3. The Report: The AI returns a structured JSON report detailing every flaw, categorized by severity.
  4. Auto-Patching: In many cases, the Inspector doesn't just complain—it suggests the code to fix it. It can automatically switch a distribution from Normal to Lognormal or add a missing dependency.

By having this dedicated "Inspector" layer, Entropy ensures that when we hit "Simulate," we aren't just running a game—we are running a simulation grounded in the hard rules of reality.